Tag Archives: 3DS

Bloodstained: Curse of the Moon Announcement Trailer

Bloodstained and Castlevania fans alike have been waiting patiently for news on a release date of Koji Igarashi’s brand new title after leaving Konami. Some great news came out of BitSummit 2018 in Japan this year and that was the announcement of the promised retro tie-in game funded during the Kickstarter campaign.

Bloodstained: Curse of the Moon was announced with an accompanying trailer on May 11th and is slated for release May 24th, 2018. That’s less then two weeks away and will be available digitally for Steam, Nintendo 3DS and Switch, Playstation 4, PS Vita, and Xbox One. Retail price will be $9.99, but Kickstarter backers that funded up to a certain level will be receiving free download codes for their platform/s of choice.

Such a price tag appears to be steal for the product shown in the announcement trailer. While Igarashi’s team has been hard at work bringing the main Bloodstained game to life, Inti Creates, has been working in parallel developing Curse of the Moon. Typically this would be a concern for a lot of players, especially Castlevania purists. Fear not, as the gameplay footage shown off in the trailer harkens back to none other then one of the finest entries in the series, Castlevania III: Dracula’s Curse. Newer fans of the series should note that the lauded Castlevania animated series on Netflix is based on this title.

Combat
Zangetsu Short Sword

Miriam, Bloodstained’s protagonist, doesn’t look to be adventuring alone come Curse of the Moon. Taking a seat to the character Zangetsu. As players complete levels, Zangetsu has the option of recruiting up to 3 additional characters. New recruits will allow for swapping characters at a moments notice to allow for strategic approaches to platforming and battle, but also each having their own health bars to buffer the team’s survival. Zangetsu, Miriam, Alfred, and Gibil offer varying abilities for the player to leverage. Most interestingly is how certain abilities will allow for alternate paths through each level. Varying paths and the promise of multiple endings sounds like a recipe for substantial replayability.

MiriamWhip
Miriam Whip

Curse of the Moon looks to be the perfect experience to fill in the gap until Bloodstained’s official release, which is still slated for 2018. Stay tuned for future coverage of both titles as it is released. Until then, visit the official Curse of the Moon website and show your support for the project.

Metroid: Samus Returns – Overview Trailer

A new official trailer was dropped for Metroid: Samus Returns today. Dubbed the Overview Trailer, fans looking for a bit more information on the game will find some interesting tidbits about Samus’s new Aeion powers and a list of uses for all 4 Metroid Amiibos, even though the community has known about these for quite some time.

Aeion Abilities – All share the same resource and cannot be used indefinitely.

Scan Pulse – Allows the player to scan the area for special walls, power-ups, and paths. It appears to affect more than the screen the player is exploring, but also highlights parts of the surrounding map that the player has yet to uncover.  A completionist’s best friend.

Lightning Armor – An offensive electric shield that appears to damage any enemy Samus touches, decimating even large groups of smaller enemies.

Beam Burst – Turns Samus’s beam into a gatling gun of destruction. Rapid fire mayhem at its finest and will probably the best use of Aeion power during boss battles.

Phase Drift – While probably the least interesting of all of the powers, Phase Drift will allow Samus to slow down time, giving her the edge during more difficult encounters. Hopefully this power will promote some interesting environmental puzzles and exploration along the player’s journey.

New Metroid: Samus Returns Amiibos

New Metroid: Samus Returns Amiibo Functionality

Samus Aran
Tap once to unlock an Aeion Reserve Tank.
Tap after beating the game to unlock a Metroid II: Return of Samus art gallery.

Metroid
Tap once to unlock the Metroid Marker that uncovers nearby Metroids.
Tap after beating the game to unlock a more difficult Fusion Mode.

Original Samus and Zero Suit Samus Amiibos

Super Smash Brothers Amiibo Functionality

Samus
Tap once to unlock a Missile Reserve Tank .
Tap after finishing the game for a Metroid: Samus Returns concept art gallery.

Zero Suit Samus
Tap once to unlock an Energy Reserve Tank.
Tap once more after finishing the game for a sound test mode.

I’m glad to see that Nintendo is making pretty good use of the Amiibo functionality with Samus Returns and it should keep collectors happy. Fingers crossed that the new figures won’t be difficult to find on release day, September 15th, but I won’t hold my breath. The addition of Aeion powers and the melee counter are really shooting to keep the formula fresh and I for one am looking forward to having a few more powerful toys to play around with while exploring this new, portable Metroid adventure. Also, if you haven’t already preordered Samus Returns, consider doing so at Gamestop. They are offering a nostalgic 8-bit keychain with every preorder.

Samus Returns Gamestop Preorder Keychain
Samus Returns Gamestop Preorder Keychain

Metroid: Samus Returns Amiibos and Special Edition Announced

It’s been a fantastic week to be a Metroid fan and the hits just keep coming since the announcement of both Metroid Prime 4 and Metroid: Samus Returns yesterday at E3. For further information about the announcements click here. Information has been pouring out about the collector and standard editions of the upcoming 3DS title. The standard edition will be retailing for the typical $39.99, but more interestingly is the special edition, seen below, that is shown on Gamestop for $49.99.

Metroid Samus Returns Special Edition

The special edition is to include a CD-ROM archival soundtrack, assumedly  a greatest hits of the series or a mix of tracks from both versions of Metroid II. This is a nice bonus for fans and the series-staple screw attack logo on both the cover and CD is a nice touch.

New Metroid: Samus Returns Amiibos

What’s a big Nintendo announcement without some new Amiibos? Samus Returns is getting two dedicated Amiibos upon release with a model of Samus herself and the infamous Metroid. Both contain a lot of detail and will provide some nice desk candy for anyone picking them up upon release. No word on what functionality they will provide within game or other games that will support them, but Nintendo was sure to advertise that the Metroid Amiibo in particular is “squishy.” We wouldn’t have it any other way. No release date have been mentioned as of this time, but you can start the hunt for the original Samus and Zero Suit Samus Amiibos if they aren’t in your collection already. Nintendo stated that they would be compatible with Samus Returns upon release.

Original Samus and Zero Suit Samus Amiibos

The last bit of news released by Nintendo is a developer diary video discussing new abilities and game mechanics in more detail. Explanations of the free aim, melee counter, and Aeion powers are discussed and shown via gameplay. An informative interview and a must watch for any Metroid fan itching for more information about the upcoming 3DS release.

 

Two Metroid Games Announced at E3 2017

Since the begging of the Nintendo Spotlight at E3 2017, Nintendo has blown the doors off the whole event. From the relatively short, but dense with announcements conference spotlight to their post conference Treehouse event, Nintendo has proven that they have a lot of games in the pipeline for fans to look forward to. While I’m always hopeful that a new Metroid game will be announced, the series has been basically dormant for the last 7-10 years depending upon your outlook on the series as a whole.

Well no more! During the conference a short teaser trailer for Metroid Prime 4 was on display that showed off a logo and a message stating it is currently in development for the Nintendo Switch. Seems a fitting time as any to announce a new game in the wildly popular series no less then 10 years after the release of Metroid Prime Corruption. No release date was mentioned, but its just good to know that Nintendo is finally giving this wonderful IP some attention that it sorely deserves.

An announcement for a new installment of the Prime series was enough to get people talking, but Nintendo doesn’t seem to be resting on their laurels this year and also announced Metroid: Samus Returns, a remake of the GameBoy game of the same moniker, for the 3DS during their post-conference Treehouse event. Samus Returns looks to be a 2.5D take on classic Metroid gameplay and will find Samus hunting down Metroids with familiar and new moves alike. The best part is that this game is going to be playable on September 15th of this year. Thats only 3 months away and it’s clear that Nintendo has put a lot of love into the project as the combat, enemies, and environments look amazing on the 3DS.

Nintendo really stepped up at this year’s E3 and honestly blew everyone else out of the water. The conference was all about games and Nintendo had some seriously great ones to announce. I’ll continue to keep you informed of future updates from Nintendo on these titles and check back for my analysis of the Metroid: Samus Returns trailer at some point this week.