Tag Archives: Nintendo Switch

Cave Story+ Special Edition for Nintendo Switch

Cave Story has come a long way since it’s humble beginnings in 2004. A great game indeed that has recently just seen a very limited run of physical copies put into circulation for the Nintendo Switch. Released on June 20th, I picked up my copy alongside a brand new Nintendo Switch. This isn’t going to be a review of the game itself, but more of a showcase of the items included in this special edition release. For returning fans and new players alike, there are some very cool inclusions with this $30 title.

IMG_1603
Cave Story+ and Nintendo Switch

I have to start off by giving credit to Nicalis, the independent publisher responsible for both the Binding of Isaac and now Cave Story+ physical releases for the Nintendo Switch. There was a lot of love put into not only the packaging, but also the included goodies. Also, their website is glorious and I highly suggest you check it out. One of the most original websites I’ve seen in years. Nicalis Website

img_1608.jpg
Game, Keychain, Full Color Manual, and Soundtrack

Old school gamers should be drooling by now due to the actual inclusion of a full-color manual. A full-color manual! 32 pages of beautiful artwork and full of inspiration from classic NES games. The character artwork on each page just screams nostalgia of cracking open manuals from the late 80s. The small unassuming soundtrack sports some cute vector art of Quote, the main protagonist, as well as 41 tracks from the game. A great piece for collectors of video game soundtracks and Cave Story’s does not disappoint.

Last of all is the inclusion of a random character keychain if bought from GameStop. While these are cool, I’m not a big fan of the fact that not everyone who buys the game gets the same items. I was fortunate enough to know my local GameStop manager and was able to request getting the Quote keychain.  Quote, Curly and Balrog are all available and I’m hoping to pickup the remaining two online over the coming weeks.

Cave-Story-Keychains

For only $30 this special edition of Cave Story+ is a steal for fans, collectors, or even Switch owners looking for a new game. Don’t wait to long to get a copy though, as I expect Cave Story+ to become uncommon before the end of the year and much like its 3DS counterpart, reselling for higher then retail further down the road.

Blasphemous – Kickstarter Spotlight

This week I wanted to highlight an interesting non-linear action platformer called Blasphemous that is nearing the end of it’s Kickstarter campaign and is worthy of the attention of any Metroidvania fan. One look at the pixel art and smooth animation is enough to get any fan of the genre on board with what this dark and grisly title has to offer.

Blasphemous Gameplay

Fast-paced, skilled combat and a deep and evocative narrative are the central focus of the player experience. While we don’t have a ton of narrative to go off of, its more then apparent from environmental aesthetics to character designs that players are in for dark, creepy, and truly unsettling adventure. The pixel art design and animation of enemies is phenomenal and the creative team, The Game Kitchen, deserves a lot of credit for putting such imagination, passion and talent toward creating some of the most unique enemy designs in gaming.

Blasphemous Enemy Design Example

Environmental design is also top notch. From dark dungeons, to deserts, to apocalyptic wastelands no area looks the same, but most importantly interesting and detailed. The developers even claim that environmental hazards can be used against your enemies. A pretty cool addition that could help  keep combat fresh throughout the course of a playthrough. While combat basically boils down to fast paced dodging, hack-n-slash action, players will be able to acquire various beads that can be used to customize playstyle. Not much is known about these, but creating unique beads that impart new special moves or sub-weapons would  be engrossing.

Overall there isn’t much to not like here. There are only 5 days left in the campaign and The Game Kitchen has already more then quadrupled their $50,000 dollar goal. Quite a few stretch goals have been met and if you are interested in supporting this game, team, or simply further development of metroidvania style games, then I highly advise you to check out the Kickstarter page and pledge if you are so inclined. I for one am going to back this project as I can’t help but stare in amazement at the masterfully done pixel art and quick, visceral gameplay.

https://www.kickstarter.com/projects/828401966/blasphemous-dark-and-brutal-2d-non-linear-platform/description

Planned platforms for release: PS4, PC, Nintendo Switch, Xbox One, Linux

 

 

Two Metroid Games Announced at E3 2017

Since the begging of the Nintendo Spotlight at E3 2017, Nintendo has blown the doors off the whole event. From the relatively short, but dense with announcements conference spotlight to their post conference Treehouse event, Nintendo has proven that they have a lot of games in the pipeline for fans to look forward to. While I’m always hopeful that a new Metroid game will be announced, the series has been basically dormant for the last 7-10 years depending upon your outlook on the series as a whole.

Well no more! During the conference a short teaser trailer for Metroid Prime 4 was on display that showed off a logo and a message stating it is currently in development for the Nintendo Switch. Seems a fitting time as any to announce a new game in the wildly popular series no less then 10 years after the release of Metroid Prime Corruption. No release date was mentioned, but its just good to know that Nintendo is finally giving this wonderful IP some attention that it sorely deserves.

An announcement for a new installment of the Prime series was enough to get people talking, but Nintendo doesn’t seem to be resting on their laurels this year and also announced Metroid: Samus Returns, a remake of the GameBoy game of the same moniker, for the 3DS during their post-conference Treehouse event. Samus Returns looks to be a 2.5D take on classic Metroid gameplay and will find Samus hunting down Metroids with familiar and new moves alike. The best part is that this game is going to be playable on September 15th of this year. Thats only 3 months away and it’s clear that Nintendo has put a lot of love into the project as the combat, enemies, and environments look amazing on the 3DS.

Nintendo really stepped up at this year’s E3 and honestly blew everyone else out of the water. The conference was all about games and Nintendo had some seriously great ones to announce. I’ll continue to keep you informed of future updates from Nintendo on these titles and check back for my analysis of the Metroid: Samus Returns trailer at some point this week.